WebMay 21, 2016 · It would appear eglWaitNative is used to synchronizing "native" rendering API such as Xlib and GDI. However as far as I know eglSwapBuffers might be running on top of Wayland which can´t render shit. Still, it would seem reasonable to believe the EGL_CORE_NATIVE_ENGINE engine always points out the "marking engine" doing … Webpublic static boolean eglWaitNative (int engine) Added in API level 17. Except as noted, this content is licensed under Apache 2.0. For details and restrictions, see the Content License. Android 4.2 r1 — About Android ...
EGL Reference Pages - Khronos Group
WebeglWaitNative. Added in API level 1. boolean eglWaitNative (int engine, Object bindTarget) Parameters; engine: int: bindTarget: Object: Returns; boolean: Android开发手册 Hooray! … WebeglWaitNative; eglWaitSync; EGL Reference Pages. EGL™ is an interface between Khronos rendering APIs such as OpenGL ES or OpenVG and the underlying native … flaherty crumrine ffc
EGL14 - Android SDK Android Developers - Massachusetts …
WebIntroduction. The c++ (cpp) eglwaitclient example is extracted from the most popular open source projects, you can refer to the following example for usage. Programming … WebC++ (Cpp) eglWaitClient - 26 examples found. These are the top rated real world C++ (Cpp) examples of eglWaitClient extracted from open source projects. You can rate … WebeglWaitNative is ignored if there is no current EGL rendering context. Notes In a MIDP environment, OpenGL ES drawing to an Image , Canvas , or GameCanvas must be preceded by a call to eglWaitNative( EGL10.EGL_CORE_NATIVE_ENGINE , graphics) and followed by a call to eglWaitGL() . flaherty cpa